

Varl, fighters and clansmen require the same relative amount of supplies per day. For example, 30 units of supplies can sustain a caravan of 300 for 10 days, or a caravan of 600 for 5 days. As a rule of thumb, each unit of Supplies can sustain approximately 100 caravan members for 1 day. These three caravan components are interrelated and they thus affect the Morale, which, in its turn, affects the battles' difficulty.

The sum of the two latter categories is your caravan's fighting force, the Combatants. It is divided into three categories: Clansmen, Fighters and Varl. Population measures the number of people following the heroes' caravan.

Apart from symbolism, there is no gameplay feature related to it. As the story progresses and the caravan grows, so does the length of the Banner. It is the duty of the caravan's leader to hold and expand the Banner. On the Banner are woven the stories and adventures of the caravan and all its people. The Banner is the most prominent feature of the caravan, seen streaming on the cold winds.All decisions that he/she takes weigh on the entire caravan as well as on the other heroes. One of them, usually the POV character of the current chapter, is the leader of the caravan whose role you assume. Heroes, who are seen leading the caravan.The traveling caravan is one of the fundamental components of The Banner Saga, the other two being tactical turn-based combat and role-playing.Ī caravan is made up of the following 'ingredients':
